SOLO

Cybernetic Warriors


Cybernetically enhanced killing machines, the Solo character is constantly on the fatal Edge. Always willing to implant the newest reflex boost and the hottest combat devices, the Solo's body is their weapon. Jacked up faster than a sprinter on Speed, loaded with every piece of tech that will fit, and ditching the slow flesh for the purity of lethal metal. The Solos are the elite warriors of the Urban Combat Zone: able to outgun Cops, take on Boostergangs without breaking a sweat, and even give a Government soldier a run for their money.

The Solo is often the only thing standing between an Edgerunner team and a very messy death. They live for combat, honing their skills in the back alleys and punk bars of the deadly Street. Getting ever closer to cyberpsychosis, the Solo is a necessary evil for a team that wished to live through the night. Without a Solo around, the party is little more than walking corpses with very large targets pained on their backs.

Kara Scene


BASIC CAREER SKILLS

  • Combat Sense
  • Awareness/Notice
  • Handgun
  • Brawling or Martial Arts
  • Melee
  • Weaponsmith
  • Rifle
  • Athletics
  • Submachinegun
  • Stealth
Combat Sense: The ability of the Solo to anticipate danger, notice ambushes, and avoid harm. The Combat Sense skill is added to all initiative rolls. 1/2 the skill is added to "combat related" Awareness/Notice rolls (GM's call). Combat Sense is based off the characters REF stat.

"No shit, there I was, surrounded by three sleezoids from the Maelstrom gang. First one whipped out this nasty looking little pistol, but I had him cold. My adrenaline injector kicked in and I jacked up my Sandy boost, sending my nervous system into fits of pure lightening. Popped a three round burst into the gangers head before he even had the safety off. Then I just walked through the pitiful fire the other two tried to throw at me. Sprayed them both with a pile of screaming lead and watched them hit the concrete ala John Woo slow-mo. Ah, damn, that felt good! But hey, I got lucky, they coupld have easily have been jacked up as I am. You gotta remember: No matter how bad-assed you think you are, there's always someone out there that's better."

Kara "The Killer" Scene
Solo for Hire


[Boosterganger] [Combat Engineer] [Cop] [Corporate]
[Detective] [Fixer] [Mafia] [Medtech] [Media] [Model]
[Netrunner] [Nomad] [Pilot] [Politician] [Ripperdoc] [Rocker]
[Salesman] [Soldier] [Solo] [Street-Preacher] [Techie]

Pilot and Detective original Character Roles by Jon Schow, used with permission.


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Last Updated 31 October 2002