Incom Z-95
Headhunter

Incom Z-95 Headhunter



Designation: Green 3
Pilot: Kit Reed
Model: Incom Z-95ER
Manufacturer: Incom/Subpro
Combat Designation: Multi-Purpose Starfighter
Scale: Starfighter
Length: 11.8 Meters
Crew: 1
Skeleton Crew: 1
Troop Capacity: none
Cargo Capacity: 85 kilograms
Cost of Craft: 55,000 (used)
Nav Computer: Yes (Holds 1 jump)
Sublight Speed: 7
Main Hyperdrive: Class 2
Hyperdrive Backup: none
Atmospheric Speed: 1150 kph
Maneuverability: 1D
Consumables: 1 day
Shields: 1D
Hull Rating: 4D
Escape Pods: Ejection Seat

Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/3D

 

Weapons:
2 Triple Blasters (fire-linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmospheric Range: 100-500m/1 km/1.7 km
Damage: 3D
               
1 Concussion Missile Launcher
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmospheric Range: 50-100m/300m/700m
Damage: 8D
Ammunition: 4 total missiles


Quirks Specific to Kit's Z-95:
This ancient ship has seen more engagements then can be easily counted. 
Battered and beaten, it was converted to an ER long-range variant decades
before its current pilot was even born. The snubfighter has been upgraded
with a reliable, yet slow, Class 2 hyperdrive and a limited nav computer. 


General Ship Information:

An outdated series of starfighter, the Z-95's endurance, adaptability, and large numbers has led to its continued use long after its initial production run had ceased. A multi-purpose starfighter, the Z-95 has spawned countless variants, with individual forces, government, squadrons and owners adding and adapting componentry and systems.

Developed in a cooperative venture between Incom Industries (now the Incom Corporation) and the now-defunct Subpro Corporation, the Z-95 is largely recognized as the premiere starfighter of its era, and the forerunner of the incredibly successful X-wing starfighter.

More information is available offsite.








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Last Updated: 15 March 2005